Play against Orion Compass
- Model
- Orion Compass
Orionorion-compassAn Orion model, from Serenity’s own family. The Orion decision model for questions that need depth.Orion Compass Flash
Orionorion-compass-flashAn Orion model, from Serenity’s own family. The light version of Orion Compass, which also reads images.d3OpenOpen model, not part of Orion. Open-weight decision model for text and images, under the Apache-2.0 licence.
A falling-blocks game with rules of its own. You both get the same sequence of pieces and the same starting board, each on a board of your own. On every turn the rival receives its board and the legal moves, picks one and returns the probability of each option. Change its board whenever you like and it decides again: nothing is scripted.
Live: this demo makes real calls to the API, with a demo key and a limit of calls per visit.
Turn it off to play at your own pace: the piece only moves down when you move it.
You
- Points
- 0
- Rows
- 0
- Gems
- 0
Press Start, or Enter on your board.
Orion Compass
Local simulation- Points
- 0
- Rows
- 0
- Gems
- 0
Its three most likely moves
- chosen move
- chosen move
- chosen move
Probabilities the API returns for this move.
Probabilities worked out from the local simulation’s heuristic.
Select a cell on its board to add or remove a block. Orion Compass decides again.
Next pieces
Summary
- Model calls
- Median per call
- Cost at scale
With the local simulation, no cost or milliseconds.
Next: Support inbox triageRules
- Each of you places the same 20 pieces, of 2, 3 and 5 cells, on a board 9 columns wide and 14 rows high.
- A full row is cleared and scores 10 points, plus 25 for every gem in it.
- If a piece no longer fits, that game ends and keeps its points.
- The higher score when the sequence ends wins.
Controls
With the keyboard, on your board: left and right arrows to move, up arrow to turn, down arrow to move down one row, space to drop the piece and P to pause. On touch screens, use the buttons below the boards.
Key
- Starting board
- Placed piece
- Gem
- Block added by hand
- Move chosen by Orion Compass
Model calls
The cost and the milliseconds appear with the first call.
Milliseconds of each call
The local simulation does not call the API, so there is no cost or milliseconds to measure.
See the call
The JSON body of the request for the rival’s current move: the state as text, with the fixed instructions first and the board after them, and the legal moves as the options of a choice question.
- Route
POST /v1/systemone- Model
orion-compass
The server adds the API key, which never reaches your browser.
Request
API response
Show the state field as text
The same value, with line breaks instead of \n: the fixed instructions, which do not change between calls, then the board and the pieces of this turn.
Take it to your code
The same single-choice questions can route tickets, classify documents or pick the next step of a process.
